Hey everyone, Lonestarr here again with a new
look into the fluffy world of 40k.
Today we're gonna look at everyone's favorite
army, Space Marines! Even as a filthy xenos player I can admit these guys are badass. Awesome
toys, awesome armor, and awesome rules. Wouldn't it just be the best to be one
of these powerarmor clad harbingers of the Emperor?
Wwweeellllll about that...
This is what I wanna be when I grow up. |
So you want to be an Astarte's: The secret hell you're wishing on yourself.
First, you'll have to be born on a chapters
recruiting world. Lets assume you haven't won the Imperial lottery and been
lucky enough to be born in the Ultramar sector, or on Nocturne.
This means your life is going to be hard, brutal,
and often primitive. If you're born on
Fenris for example an axe will be placed in your crib shortly after birth, if
you don't wrap your little fingers around it, you'll be tossed into the ocean.
Recruitment worlds range from backwater feral
worlds, to hivespires that produce large number of gangers down in the dark
depths. You're going to spend most of your life fighting tooth and nail for
everything that you have and to keep your family alive.
Then one day when you near the age of fourteen,
you might find yourself kidnapped by hulking monsters of metal that tower above
you. Congratulations, you've been chosen for the selection process!
That's right, you're still not guaranteed at this
point. Potential recruits then must face trials arranged by the marines to
satisfy the recruiters in that they are worthy candidates. This process varies
from chapter to chapter but most of them are quite lethal to fail.
For example in the case of Black Templar, there
is one recorded incident of an entire tribe taken and the men forced to fight
each other to the death in a metal pit where the floor becomes slick with
blood. Only once the Templar in charge is satisfied that he has weeded out the
weak does he make his choices.
On Fenris, you will first have to prove yourself
worthy in battle or the hunt. Or maybe a wandering giant of a man will arrive
in your village and challenge you to feasting, fighting, or hunting. Then upon
being collected you're injected with the Canis Helix and tossed into the wilds
for a night. Whether you succumb to the mutating effects of the genetic flaw or
are torn apart by those that have is wholly up to you.
On Baal, if you're one of the lucky fifty victors
in the Blood Angels gladiatorial trials you will be taken to their Stronghold
where you must then endure a seventy-two hour vigil. Those that falter are
taken away by servitors and never seen again. Once that's all done you're given
a drink from a chalice and fall into a coma. While comatose you'll be placed in
a sarcophagus and periodically injected with what's called The blood of
Sanguinius for a year. Provided the blood doesn't kill you, or you wake up
early and go insane...
Well now, lets say you survive your recruitment,
congratulations!
Remember I said you would be taken when you're
around fourteen years of age? That's because its far easier for a boy
experiencing puberty to survive the surgeries necessary to make him into a
marine. And there is a lot of surgery.
It should be noted there are exceptions of grown
men being turned into Astartes. This process however is incredibly risky and
one the Apothecaries are loathe to attempt. It is usually reserved as a grand
reward for someone who proves themselves to the chapter, whether they survive or
not.
Now you'll undergo nineteen surgeries in all and
each one carries it's own risks. While you're going under the knife and being
filled with organs that allow you to go into a coma at will or gain memories by
eating the flesh of your enemy, you'll also be going through indoctrination.
Your impressionable mind will be introduced to
the cult of the god Emperor and your Primarch. Hypno-therapy, brainwashing, and
other tactics are used to ensure you are utterly devoted to the cause of your
chapter. Sometimes this can be a little much and you just might wind up being
whispered too by dark voices or your brain just snaps.
The end
result is a mind that isn't completely human anymore, even the beloved
Ultramarines are not quite right once their training is finished.
Well, now you've survived the surgery and you're
properly screaming for the Emperor with the right amount of gusto. Get that
Carapace armor on, because now you're a scout!
Well or a bloodclaw but the Space Wolves do
things bass-ackwards anyway.
So now you'll just have to do recon for like a
couple years and then you'll be promoted right?
Wrong.
Your time as a scout could be indefinite. You
must first prove yourself to your Sergeant that you're a capable marine,
survive countless hazardous missions behind enemy lines, and have your faith
and metal tested by fire time and time again.
Any number of things could hold you back from
your final implant, the Black Carapace, and your graduation to battlebrother.
Maybe you just can't quite get your aim down. You haven't quite mastered 'The
Knock' to unjam your weapon, or your Sergeant just doesn't like you.
You could go through countless warzones before
you're finally deemed ready to join the ranks of the chapter. If you're lucky
though, one day you'll be taken by the Apothecary for the final surgery and you
will be gifted with a suit of power armor from the grand armory, perhaps even a
suit that was worn during the days when Terra burned...
Congratulations, you made it! You're finally a
full fledged Astartes!
Now what?
Well, now that's it. Sure you'll be trained in
Devastator, Assault and eventually become a Tactical Marine but really this is
your whole existence now.
Your days are spent in meditation, prayer and
maintaining your wargear. Sure some chapters break this monotony up with arts
and crafts, Blood Angels, Feasting and Fighting, Space Wolves, and community
outreach, Salamanders.
For the most part though, you don't have an
off switch. You are a tool of war and no matter how you dress it up, you're
nothing but a sword that walks and talks.
But you might say, "What about the respect,
the glory, the adulation you'll receive?"
Well that's all good if you can process it. Most
marines just shut it out, becoming humble. Some walk a dangerous path and revel
in it, opening themselves up to the chance of becoming corrupt.
All that respect isn't real either. Many a
guardsmen will see you as a glory-hog who shows up when the real fighting is
finished. Worst still, depending on the chapter you're from, you might not even
be welcome.
Blood Angels have a terrible reputation of locals
and guardsmen vanishing from warzones where they show up. Ultramarines are
thought of as pushy and stuffy and most want to shove that codex they go on and
on about somewhere unpleasant. Dark Angels are considered a liability because
of their secrecy and tendency to run off at a moments notice due to rumors of
Dark Angels in black armor.
But you protest "Hey come on, every woman in
the guard will have the hots for you, that's gotta count for something right?"
Well, first no, you're not a walking chick
magnet, close but no. And even if some conscripted ganger girl in Cadian
pattern armor is making eyes at you, you're not gonna have any idea how to act.
The process of making a marine renders them
sterile, not impotent but that's covered by the fact you were kidnapped around
fourteen. You know, your developmental years when you learn to understand the
funny feelings you have for girls.
So even though that gal is waving her liquor
ration in your face wanting to celebrate the fact you just saved their
garrison... You're stuck standing there trying to figure out why you feel funny
in your pants. You only usually feel like that when you're killing things so
it's definitely a mixed signal.
Space Marines have been described as being
emotionally mature as children on occasion. It was definitely noticeable with
most of the Primarchs during the Heresy and things haven't really changed, if
not gotten worse since.
But hey, eventually, on some distant world you'll
breathe your last. Maybe dying in a glorious last stand that saves the day on
some bitter world and you breathe that last shuddering breath as a hero...
And then you wake up being wired into a Dreadnaught. The Dreadnaught is considered a true honor for a heroic marine,
too grand a hero to be allowed to rest in death. You will be entombed in this
walking killing machine, and then put into a coma till you're needed.
That's right, you have to be sedated when you
aren't needed in combat, otherwise you'd just go berserk by the time you sang
your millionth chorus of 'Bottles of Beer on the Wall'. You could be asleep for
anywhere to months to centuries. Finally awoken when the need for a hero of old
is dire. Your techmarine who serviced you when you went under last could be long
dead and gone when you awaken, replaced by his attendant. Only you will remain.
I leave you now with a parting quote that I feel
is fitting.
From Shakespears Beware the Ides of March.
Why, man, he doth bestride the narrow world /
Like a Colossus, and we petty men / Walk under his huge legs and peep about /
To find ourselves dishonorable graves.
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